As the sole product designer at
TRASH, I played a key role in evolving the design of the app and the brand, and helping grow the product from a private beta to a burgeoning creative platform with over 32k monthly active users. I worked with the co-founders, product and engineering teams on product strategy, user research, art direction, and communications for multiple feature launches.
View a case study on the design process behind TRASH.
TRASH was accepted into the
Apple Entrepreneur Camp (where I was selected by the founders to represent the company), and
Snap Yellow Accelerator, featured as
App of the Day and in
TechCrunch. In December,
TRASH was acquired by VSCO and will be integrated into their video product.